![]() ![]() Once it's selected you can right click and select "Copy Instruction (Disasm)", and paste that here. If it has a different name (like something that already has memcpy), post that name here instead.Īnother thing that would help is to scroll up to the top of the yellow background (it alternates between colors), click the first line, hold shift, and scroll with the mouse wheel to the end to select the entire function. It will probably have something like "z_un_12312312", if so change it to "marvel1_memcpy". Once you find that same spot (the sv.q etc.), right click on it and select "Rename function.". Then, start PPSSPP and get to this breakpoint just the same as before. Now if you go to memstick/PSP/SYSTEM/ppsspp.ini (while PPSSPP is not running) and check for: That looks very promising - that's probably exactly it. ![]() The ppsspplog.txt zipped (as even for a few second it's rather huge when unzipped) and uploaded to dropbox in case it can be helpful On the latest PPSSPP build i loaded the game for a few seconds with the debugmode (until the video start and some sounds of it can be heard) Īs i do not own this MUA2 game, i have no idea if the engine is exactly the same, while from screenshot it seems to be i can't confirm, but considering the report is about the same thing (no visual display of the video but sound is working), maybe MUA1 is facing the same problem with PPSSPP That seemed to have been actually solved. ![]() On my search i found out that there was a similar report for the sequel, Marvel Ultimate Alliance 2 Marvel Ultimate Alliance 1 is playing very well, excepted that every videos similarly to the report said, from the intro to every between-chapters ones will only play the sound and will not display the actual visuals it will stay black, fortunately they don't block the user as you can pass them and the game is fully playable to the end and various replay. Added via Mod.It's been a problem that has existed forever with MUA1 and PPSSPP regardless of the render, someone reported it but the thread was closed due to no feedbackĪnd as i can't seem to make a "re opening", i create a new report. Was intended for Wii version but was cut. ***** - How could you NOT mod Stan Lee in if given the chance? He IS Marvel. Replaced Characters: Toad, Sunfire, Bishop, Professor X, Emma Frost, Juggernaut, Captain Marvel (Mar-Vell), Jean Grey, Sabertooth, Ronin, Black Widow, ![]() Middle Row: Stan Lee*****, Samus Aran^, Moon Knight***, Venom***, Ghost Rider, Daredevil, Luke Cage, Thor, Ironman, Blade, Sharon Rogers*, Black Panther, Hawkeye**, Nick Fury, Spider-Gwen*, Jubilee****īottom Row: Miles Morales*, Jane Foster Thor*, Rogue****, Angela*, Crystal*, Miss Marvel (Carol Danvers), Mister Fantastic, Invisible Woman, Captain America, Wolverine, Elektra, Iceman, Nightcrawler**, Deadpool, Spider-Woman, Scarlet Witch****, Wasp*, Carnage* Top Row: Luna Snow*, Link^, Silver Surfer, Dr Doom**, Magneto**, Dr Strange, Storm, Spider-Man, Thing, Human Torch, Hulk**, Colossus***, Cyclops**, Punisher* Beast****, Psylocke**** I felt like sharing my character select screen would be a nice way to show my appriciation for the moders. Then I swapped out the characters I didn't need for ones I felt would be nice to play as. These default mods were the characters that were is X-Men Legends and X-Men Legends II, that didn't get into MUA, as well as the PSP, Next Gen, and 360 exclusives. I originally installed the 'default' mods, to test it, and one by one replaced the ones I wasn't to big on. That being said, I felt like sharing the characters I decided to go with. Took a few hoops to get through, but I can now add in all these characters people worked hard to add. I have been working to get some mods I found online to work, and on Friday I was finally able to get them installed. Well, I say recently but it's been like a month. I recently got my hands on a copy of the original 2006 version of Marvel Ultimate Alliance. ![]()
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